February 26, 2008 11:52 AM PST

Has Apple found the magic Touch?

Apple is betting that the iPhone's breakthrough in the way we interact with mobile phones will transfer over to notebooks.

The new MacBook Pros and MacBooks introduced Tuesday aren't all that much different from the ones that were on sale yesterday. Sure, they've got Intel's new Penryn chips, and more potent configurations, but for the most part, it's the same laptop. That is, with one notable exception.

Apple brought the gesture-recognition technology first introduced on the MacBook Air over to the new MacBook Pro systems, which will likely ship in much larger volumes than the MacBook Air and introduce many more of Apple's customers to the idea of trackpad gesture recognition. The technology allows you to zoom in and out of pictures, for example, by using the same pinch-and-expand gesture used on the iPhone.

Apple's new MacBook Pro notebooks will bring the multitouch technology from the MacBook Air to a wider variety of people.

(Credit: Apple)

The question now is whether this is something that will boost Mac sales, which have been doing pretty well on their own up to this point. It's hard to assess the impact of the multitouch technology in the early days of the MacBook Air, which has only been out a little over a month and appeals to only a subset of the notebook-buying population.

It's clear, however, that the iPhone's multitouch user interface is perhaps its greatest asset. And Synaptics, which makes TouchPads used in a wide variety of notebooks PCs, expects several PC vendors to introduce similar technology later this year on their own notebooks.

At CES, Synaptics introduced a new TouchPad that incorporates the same style of pinching and zooming as well as a technology it calls "Momentum," which allows you to flick your finger toward the edge of the trackpad and watch the cursor continue to scroll in that direction, even after you lift your finger from the pad.

Microsoft is likewise hard at work investigating the potential for multitouch interfaces in computers. Its Surface project isn't exactly a mainstream idea yet, but it's a step toward a future where computers are designed around how people like to work with technology, rather than forcing us to adapt to the computer.

Wired brought up an interesting point last week, however, as it looked into Apple's chances of patenting this technology. Apple secretly acquired Fingerworks, a company started by two professors at the University of Delaware, in 2005 in order to get its hands on the MultiTouch fingertip recognition technology.

If Apple is successful with its patent efforts, and other PC and smartphone companies develop their own gesture-recognition technology in response, we could see a world where pinching on a MacBook might zoom, but the same gesture might close a window on a ThinkPad, or open a file on a mobile phone.

Would that be a step backward for the industry? Maybe, although people are able to deal with the fact that Macs use different keystrokes than PCs for certain tasks, or that some cars use a console gearshift while others have a floor-mounted shifter.

I'm curious to see how this technology drives PC sales over the coming year. Is advanced gesture-recognition something that would cause you to upgrade to a new system?

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Add a Comment (Log in or register) 23 comments (Page 1 of 2)
Excellent points
by MadLyb February 26, 2008 12:18 PM PST
Innovations in the UI are becoming driving factors for technology sales, but because of the rush to patent, every company will have to cook their own version which will dilute the value of the improvement. Just as we have standards for character sets, there should be IP-free standards developed in this area as well.
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Apple hasn't found Blu-Ray yet...
by john55440 February 26, 2008 12:39 PM PST
In its failure to offer Blu-Ray drives, Apple is behind the times. Other companies have offered these drives for years.
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Needs Blu-Ray and 3/4G Cellular Modem integral!
by libertyforall1776 February 26, 2008 1:01 PM PST
Why is Apple so slow?! They used to be MORE of an innovator. For a company that focuses on media, they sure need a Blu-Ray drive and 3/4G Cellular Modem integral! Also, why didn't they add-in the S3200 FireWire?! See: http://en.wikipedia.org/wiki/Firewire#FireWire_S3200
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Uh, not quite...
by tenbosch February 26, 2008 1:12 PM PST
Tom, It's hardly the game-changing technology that is all the sudden going to boost sales. The iPhone would still be a great product if it only had single-touch abilities. Besides, half the world doesn't like the trackpad and would prefer the little red mini-joystick found on Thinkpads. Also, comparing the iPhone multi-touch to a trackpad is not a real apples-apples comparison. Apply the multi-touch technology to the MacBook screen and NOW you have game-changing technology. Just my 2c
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multi touch gestures
by Michael Berman February 26, 2008 4:12 PM PST
Having used an iPhone for some months, and an Air for a few days, I can say that the gestures are essential and effective on the small iPhone screen, but are not terribly important on a laptop. Certainly nothing that would make me select one over another.
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Overlooks Licensing Option
by BizDev123 February 26, 2008 4:34 PM PST
The article and posts I've seen so far fail to mention the potential for Apple to strike licensing deals that would provide other firms with access to this technology directly from Apple. There are a number of reasons why this makes sense for all. Licensees gain access to an outstanding technology without their own R&D costs and without risk of development failure (only integration risk). There is an existing user base trained in the technology so devices sold by the licensee become "intuitive" from the users' point of view. Further, licensing terms could provide upgrades to licensees as Apple enhances the touch platform over time. Users would benefit from a common paradigm for controlling devices. Apple could benefit in several important ways. They can generate a high margin revenue stream from licensing. Further, by providing their technology to the market on favorable terms and at favorable rates, they can remove incentives for development of competing innovation. Finally, they could tier their licensing and platform so that certain features or techniques remain with Apple, or become released to licensees only after some exclusivity period (e.g. six months) for Apple. These are all hallmarks of a well thought out technology licensing strategy. This approach would be a win all around. Apple is *extremely* accomplished in the area of technology strategy. Let's not forget that Apple was responsible for making Cut, Copy, Paste and Print universal user interface elements (way back) by burning these and other commands into ROM, freeing scarce memory for application use by any developers who used the Apple ROM based functions.
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My ideal new Apple Notebook
by Wanduka February 26, 2008 4:45 PM PST
Since I used the iPhone, I though that Apple's new notebook would be like a big itouch. A screen as the main input interface, with optional, wireless keyboard and a mouse for certain application. With that and a sensible pricing, I surely would move.
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Magic touch? Yes... Magic Grip? ....
by loyalizer February 26, 2008 9:44 PM PST
I have waited specifically for the multi-touch feature in order to purchase a new Macbook Pro. The increases in the CPU, Graphics, and HD are a bonus. The only real let down is the resolution. Apple should be able to get 1620x1050 at the least out of the 15".
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What about a Docking Station
by gagman February 27, 2008 12:29 AM PST
I've been using Mac laptops for over sixteen years and of late have been wondering that despite the fantastic innovations that Apple is putting into their laptops, when will they release a docking station? Why can't Apple take a cue from Sony and make a truly business friendly laptop?
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This is new?
by gat0rjay February 27, 2008 10:00 AM PST
I thought laptops have been able to do this stuff for ages w/ tap zones, etc. I've been doing it on my Thinkpad for awhile...
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  • About One More Thing

  • At the start of the 21st century, there's no tech outfit more influential than Apple. CNET News.com's Tom Krazit will attempt to make sense of the rumors, hype, products, and people that will shape the future of the company. But Apple's not the only game in town, as the established cell phone companies strike back against the iPhone, and chipmakers try to figure out how to move past PCs and slip into a little something more comfortable.
    Email Tom at Tom.Krazit@cnet.com.

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